Breathe deals with the question: what is home's emotional role and what does it feel to lose
a home? It puts the emphasis on character actions, and lets the player learn through guided 
experience. The game is a co-production of the MIT-Shenkar joint Purposeful Games Summer School  that took place at MIT in Cambridge at the summer of 2015.

Creators: Tinashe Chagwedera, Adi Gallili, Loren Sherman, Ronnie Spandorf

Play the game

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